SKILLS

COMPUTER/DIGITAL

Macintosh and Windows operating systems

Autodesk Maya

Unreal Engine 4

Unity

Adobe

  • Photoshop

  • After Effects

  • Premiere Pro

  • Animate

  • Illustrator

Toon Boom Harmony

Real Flow

Microsoft Office Suite

Cinema 4D

Substance Painter

EXPERIENCE


3D CHARACTER ANIMATOR FOR FLYING TIGER ANIMATION

Remote- July 2023 - Oct 2023

3D Character animation for unannounced film.

  • Action-driven animation with focus on a strong performance and body mechanics.

FREELANCE ANIMATION, VARIOUS

Chicago, IL — July 2018 - Mar 2022

2D and 3D animation commission work for Future Firm, Glad Rags, Christian Santiago, Nick Flaherty, Denver Theater District.

  • 3D character animation: basic character interaction, cycles (walk, run),

  • bipedal creature animation, 3D and 2D animation interacting.

3D GAME/ANIMATION STUDIO ASSISTANT FOR SNOW YUNXUE FU

Remote— July 2020 - April 2021

I worked as a studio assistant for Snow Yunxue Fu.
My roles have been: 3D Animation, Optimization in Unity/Unreal, 360 video creation, and, with artistic direction, starting a new VR game from scratch in Unreal.

  • I have Scripted distance-driven animated volumetric fog, Assisted with Post Production video editing of Snow’s work for various international showcases, Modeled and populated a point cloud 3D terrain in Unreal Engine 4, scripted a VR camera to a 3rd person character with moveable limbs, created animated Texture/Materials as directed.

  • Snow and I have timely, weekly meetings with in-depth critique and direction, and I assess scope and advise on options to move the project forward.

    Software used includes: Unity, Unreal Engine, Daz 3D, CloudCompare, Terresculptor, Adobe After Effects, Adobe Premiere, ZBrush and Autodesk Maya.

EDUCATION


Animschool

Certificate for Animation with an emphasis in Cinematic Character Animation

  • Learned: Body Mechanics, realistic weight, balance and force. How to use clear and appealing acting choices to animate internally or externally motivated action, and balance broad and subtle movement to articulate the emotional beats of a character.

Remote — 2021 - 2022

School of the Art Institute of Chicago (SAIC)

Bachelor of Fine Arts in Illustration and Animation

Chicago, IL — 2015 - 2019

Miramonte High School

Orinda, CA — 2011 - 2015

RISD Pre-College Program

Providence, RI — 2014

California Arts Scholar (CSSSA)

Valencia, CA — 2013 

Continuing Education at the following universities:

California College of the Arts, Academy of Art University

SCREENINGS

“Dark Incandescence” commissioned by the Denver Theater District for Womens History Month

Night Lights Denver, Denver, CO 3/2 - 3/31/22

“The New You” Animation work done for Nick Flaherty Shown in:

Night Lights Denver, Denver, CO 9/1 - 9/30/21

‘Submerged' VR Playable demo made for Snow Yunxue Fu Shown in:

ZAZ Corner in Times Square, New York 7/12-8/1/21

“Space Dust” Screening at FutureLab 2020

Shanghai, China 12/5/20 - 12/30/20

“Virtrine” Screening series at Plexus Projects

Brooklyn, NY 7/19/20

Experimental 3D Showcase

Mana Contemporary, Chicago, IL 1/30/20

“Eyes of the City” Shenzhen/Hong kong Bi-city Biennale of urbanism/architecture

Shenzhen, Hong Kong 1/1/20-2/1/20

SUPERNOVA DIgital Animation festival

Denver, Colorado 9/19/19 - 9/21/19

Film, Video, New Media, Animation, and Sound Festival

Gene Siskel Film Center, Chicago, IL 5/8/19 - 5/11/19

Con(Troll)ed

Chicago, Illinois 12/15/18

Daidalos Project Multimedia Art Festival

Mykonos, Greece 28/08/18

Future Fluid

Chicago, Illinois 5/12/18

AWARDS

SUPERNOVA DIGITAL ANIMATION FESTIVAL

Audience Award — October 2019