SKILLS
COMPUTER/DIGITAL
Macintosh and Windows operating systems
Autodesk Maya
Unreal Engine 4
Unity
Adobe
Photoshop
After Effects
Premiere Pro
Animate
Illustrator
Toon Boom Harmony
Real Flow
Microsoft Office Suite
Cinema 4D
Substance Painter
EXPERIENCE
3D CHARACTER ANIMATOR FOR FLYING TIGER ANIMATION
Remote- July 2023 - Oct 2023
3D Character animation for unannounced film.
Action-driven animation with focus on a strong performance and body mechanics.
FREELANCE ANIMATION, VARIOUS
Chicago, IL — July 2018 - Mar 2022
2D and 3D animation commission work for Future Firm, Glad Rags, Christian Santiago, Nick Flaherty, Denver Theater District.
3D character animation: basic character interaction, cycles (walk, run),
bipedal creature animation, 3D and 2D animation interacting.
3D GAME/ANIMATION STUDIO ASSISTANT FOR SNOW YUNXUE FU
Remote— July 2020 - April 2021
I worked as a studio assistant for Snow Yunxue Fu.
My roles have been: 3D Animation, Optimization in Unity/Unreal, 360 video creation, and, with artistic direction, starting a new VR game from scratch in Unreal.
I have Scripted distance-driven animated volumetric fog, Assisted with Post Production video editing of Snow’s work for various international showcases, Modeled and populated a point cloud 3D terrain in Unreal Engine 4, scripted a VR camera to a 3rd person character with moveable limbs, created animated Texture/Materials as directed.
Snow and I have timely, weekly meetings with in-depth critique and direction, and I assess scope and advise on options to move the project forward.
Software used includes: Unity, Unreal Engine, Daz 3D, CloudCompare, Terresculptor, Adobe After Effects, Adobe Premiere, ZBrush and Autodesk Maya.
EDUCATION
Animschool
Certificate for Animation with an emphasis in Cinematic Character Animation
Learned: Body Mechanics, realistic weight, balance and force. How to use clear and appealing acting choices to animate internally or externally motivated action, and balance broad and subtle movement to articulate the emotional beats of a character.
Remote — 2021 - 2022
School of the Art Institute of Chicago (SAIC)
Bachelor of Fine Arts in Illustration and Animation
Chicago, IL — 2015 - 2019
Miramonte High School
Orinda, CA — 2011 - 2015
RISD Pre-College Program
Providence, RI — 2014
California Arts Scholar (CSSSA)
Valencia, CA — 2013
Continuing Education at the following universities:
California College of the Arts, Academy of Art University
SCREENINGS
“Dark Incandescence” commissioned by the Denver Theater District for Womens History Month
Night Lights Denver, Denver, CO 3/2 - 3/31/22
“The New You” Animation work done for Nick Flaherty Shown in:
Night Lights Denver, Denver, CO 9/1 - 9/30/21
‘Submerged' VR Playable demo made for Snow Yunxue Fu Shown in:
ZAZ Corner in Times Square, New York 7/12-8/1/21
“Space Dust” Screening at FutureLab 2020
Shanghai, China 12/5/20 - 12/30/20
“Virtrine” Screening series at Plexus Projects
Brooklyn, NY 7/19/20
Experimental 3D Showcase
Mana Contemporary, Chicago, IL 1/30/20
“Eyes of the City” Shenzhen/Hong kong Bi-city Biennale of urbanism/architecture
Shenzhen, Hong Kong 1/1/20-2/1/20
SUPERNOVA DIgital Animation festival
Denver, Colorado 9/19/19 - 9/21/19
Film, Video, New Media, Animation, and Sound Festival
Gene Siskel Film Center, Chicago, IL 5/8/19 - 5/11/19
Con(Troll)ed
Chicago, Illinois 12/15/18
Daidalos Project Multimedia Art Festival
Mykonos, Greece 28/08/18
Future Fluid
Chicago, Illinois 5/12/18
AWARDS
SUPERNOVA DIGITAL ANIMATION FESTIVAL
Audience Award — October 2019